Great job, John. I'd like it to be all in a new thread (another topic).I was initially inclined to put all of the above in a new thread, and then link to it on this thread...
Great job, John. I'd like it to be all in a new thread (another topic).I was initially inclined to put all of the above in a new thread, and then link to it on this thread...
A simpler version of your futuristic idea would be binoculars whose IPD could be locked once adjusted for a particular user. Why don't we have this feature?
Honestly, I have never heard or felt anything like this.The eye's perception of color can change depending on what part of your eye pupil is being illuminated by your binoculars. This can explain varying color perceptions that binocular users attribute to a specific binoculars model. A slight change in the IPD can effect the color balance of a scene being viewed.
This seems normal to me, as you are increasing the focal ratio of the eye. In daylight conditions, the iris can no longer compensate independently. Beyond values of 3000 cd / m2, the iris can no longer compensate for the strong lighting of the sun, and it is very easy to lose contrast. See, "effect of diffraction" and "stenopic lens".I noticed that if I cover my eye by a patch that has a small hole in it, my eyesight improves and I see the target with better contrast.
This is called "perspective", but has nothing to do with the old age of the eye.I also noticed, looking through the hole, that shifting the position of the hole over my eye by a slight amount could cause a perceived shift in the position of the image I am seeing!
Good question. The IPD is variable, from the maximum width with the focus on infinity, to the minimum width for the next focusing. If you only have to look at the stars or the views over 4-5 km, you can also block the IPD. But of course, if you have to use binoculars to observe even the closest objects, the block does not make sense.A simpler version of your futuristic idea would be binoculars whose IPD could be locked once adjusted for a particular user. Why don't we have this feature?
Opticron, with the Traveler Mg model, had inserted a much smarter function, with IPD limiter. The system consists in blocking the maximum width, leaving the possibility of tightening the IPD to adapt it to the next vision.
I don't know if it's still available in the new models.
The binocular can then be:
- folded out - and flat - to be put away in a case, and
- when taken from a case, folded inward to the correct IPD for closest use
This makes sense in terms of convenience in casing and uncasing a binocular
However, for most uses it would seem preferable to be able to set one’s maximum needed IPD, and then to slightly close the IPD for nearer distances *
* and of course the mechanism used on the Traveller could be instead made to do this, but with the loss of the ability to fold the binocular flat for storage
Ciao Omid,
Honestly, I have never heard or felt anything like this.
Are you confusing chromatic aberration with color-cast?
Hi John,IPD Lock on Opticron Traveller BGA Mg - Function Confirmed
Hi Omid, absolutely not. The CA do not change the total color cast of the image.Now, can the color errors in the eye or the irregularities of its lens cause the color-cast of a whole image to change? hmm.. I don't know. What do you think?
They could even have made it. Why not?- Do you really think it’s referring to a ‘locking system for eye relief’ in the sense of locking the eyecup heights?
..... It would be illuminating for those of you how are interested in binocular vision to read the story of the startup company Magic Leap:
https://www.theregister.co.uk/2019/11/14/magic_leap_imoney/
About two or three years ago before the emperor's new clothes were publicly revealed, I was having a conversation with some of my close associates at Café del Ray here in Los Angeles. Some of them mentioned this company and that it is developing a revolutionary virtual reality device in total secrecy. I told my friends that night that I think this company is fake. This and other companies have spent billions of dollars developing products that ignore a fundamental aspect of human vision: focus accommodation. These virtual reality devices produce a sense of depth by creating binocular disparity (parallax) between the left and right images. But none of them can create an image whose "virtual objects" require different focusing accommodation in a manner that is consistent with their parallax. The result is headache and discomfort. The 3D cinema suffers from the exact same problem (focus distance is the same for all objects: on the cinema screen).
3D TV failed. 3D cinema did not become mainstream. I predict that the current generation of virtual reality headsets will fail too.
...companies have spent billions of dollars developing products that ignore a fundamental aspect of human vision: focus accommodation. These virtual reality devices produce a sense of depth by creating binocular disparity (parallax) between the left and right images. But none of them can create an image whose "virtual objects" require different focusing accommodation in a manner that is consistent with their parallax...
It is not as you say. 3D graphics can create all the necessary appearance of the various focus planes and thus give the effect of depth, as naturally happens in film photography (optical shooting).This and other companies ... ignore a fundamental aspect of human vision: focus accommodation. These virtual reality devices produce a sense of depth by creating binocular disparity (parallax) between the left and right images. But none of them can create an image whose "virtual objects" require different focusing accommodation in a manner that is consistent with their parallax. The result is headache and discomfort. The 3D cinema suffers from the exact same problem (focus distance is the same for all objects: on the cinema screen).